Generating+and+Testing+Hypotheses

=Enhance students' understanding of and ability to use knowledge by engaging them in mental processes that involve making and testing hypotheses.= 

Generalizations From Research

 * 1) Hypotheses generation and testing can be approached in either a deductive or inductive manner.
 * 2) Teachers should ask students to clearly explain their hypotheses and their conclusions.

Example Activities

 * Systems Analysis
 * Problem-Solving and Project-Based Learning
 * Historical Investigation
 * Invention
 * Decision-Making

Recommendations & Ideas

 * 1) Make sure students can explain their hypotheses and conclusions
 * 2) Use a variety of structured tasks to guide students through generating and testing hypotheses
 * 3) Plan time for students to increase their conceptual understanding of skills or processes

//Information presented above in the definition is from [|McREL], and generalizations from research, and recommendations & ideas is from [|Classroom Instruction that Works: Research-Based Strategies for Increasing Student Achievement (ASCD)(Robert J. Marzano, Debra J. Pickering, Jane E. Pollock)].//

Listed below are examples of technology to use with generating and testing hypotheses.
Interactive air pollution simulator [|http://www.smogcity.com]

Building bridges, domes, skyscrapers and other structures http://www.pbs.org/wgbh/buildingbig

Helps students learn about weather and wind patterns http://www.ciconline.org/windward

Systems to study wetlands with digital cameras [|http://www.wetlands.org]

Predict and justify decisions http://www.rockonthenet.com/charts/

World War II multiplayer strategy game [|www.making-history.com]

Site that helps to create movies about a historical event [|www.primaryaccess.org]

Introduces kids to the invention process [|www.bkfk.com/howtoinvent] [|www.pendergast.k12.az.us/schools/cbreeze/pepclass/inventions/inventions.htm]

Zoo Matchmaker - students learn about decisons that zookeepers need to make [|www.minnesotazoo.org/education/games/matchmaker]

Tutorials about hurricanes http://meted.ucar.edu/hurrican/strike/index.htm

Interactive manipulatives know as gizmos - generate and test hypotheses on a number of subjects [|www.explorelearning.com]